One's vitality as a number.
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Health is a resource possessed by everyone in Satisfy because it determines if something is alive. If health goes to zero, the body turns to grey ash and dies, leaving behind no dead body.[1] Some abilities allow surviving death, such as the One who Became a Legend title.[2]
For users, health is a visible gauge seen near the people that have it. It turns purple at 60%.[3] The health gauge is not always accurate, as there are people who can hide or alter it.[4]
The base amount of health is based on on a default value and then other factors adding on to it.[5] At the second stats awakening, one receives 20 health points for each point of stamina.[6] If one is riding a mount, and the two are synchronized, the health is combined together.[7] Monsters have a health correction which gives them significantly more health than other people.[8]
Recovering health is primarily based on one's Health Recovery Rate and Potions. Since raising the former is very difficult, it is common for potions and skills to be the best ways to recover one's health.[9]