Skills |
All about skills. More like combined Notes. Draft at the moment.
Information[]
Skills are manifested and crystalized effects of a phenomenon in the form of a phrase or activation command.
Skill Trees[]
Higher rated skills generally have positions in skill trees, a branched system of various skills associated to a certain skill set or class with elevations (rating) based on the class's condition. If the skills are perfected, or are rare rated and lower, the related skill tree will have little room of improvement. Skill trees of greater varied skills exist for new skills. A lower rated skill tree can be improved by fusing external skills into a new skill to graft a new branch of evolution to the skill tree.
Skill trees are divided according to the changes that occur every 100 levels. If one specializes enough, they can be as strong as Legendary classes.[1]
Progress of Skills[]
Skills that have a level scale usually progress from level 1 to 10. There are exceptions to the rule like Grid's Swordsmanship which progress only to level 3. Then there are skills that also have several stage levels. The stage levels progress from beginner to intermediate to advanced to master[2]. Thereby each stage level progress from level 1 to 10. As soon as the 10th level of a stage level is exceeded, the next higher stage level is reached with level 1. With production classes, there is a chance to make normal items at beginner stage, rare items at intermediate stage, epic items at advanced stage, and unique items at master stage.
AOE Skills[]
AOE skills can attack multiple enemies at the same time, but there is an inherent limitation in the weak attack power. Generally, a first advancement class' AOE skills deal 50~70% of their attack power or magic attack power. The AOE skills above level 200 are capable of dealing 70~90% of attack power or magic attack power. A powerful AOE skill such as legendary skills can be so powerful that they exert more than 100% of the attack power.[3]
Fixed Damage Skills[]
Rare skills and better can be acquired by completing special quests or achievements, acquiring a title, and so on. For example, Divine Punishment was the skill Yura acquired after becoming the Eighth Servant. The destructive value of rare skills is not proportional to the attack power of the caster, but to a fixed amount of damage. Their power and function were the strongest in existence but there are limits to skills with fixed damage values. Once the levels and items of the users increase, and once their health climbs higher, the power of the fixed damage skills decrease.[4] They are not effective against people with high health. Once time passed, the fixed damage skills are likely to become obsolete.[5]
Skills like Pagma's Swordsmanship are different because they are legendary skills. The stronger the user got, the stronger skill would become. In the future such a skill will evolve into one of the best skills. This means that the higher the rating, the less often there is fixed damage.[6]
Hidden Skills[]
Hidden skills are skill with a rare, epic, unique or higher Rating.[7]
Random Trigger Skills - are skills that have a random chance to activate as defined in the skill description or in the equipment description containing the skill. Failure (Item 1). Check to see if there are any skills that mention a "random chance to activate" in the description.
Mental Worlds[]
Mental worlds are a type of special skill that embodies the inner mind of the user.[8] They give various benefits depending on the person. The mental world can be enhanced by sacrificing skills.[9]
List of skills with Minimal Information[]
The table consist of skills mentioned with very minimal or without any hint at all.
These skills will have their own page when sufficient data is available.
- Main article: Skills/Minimal Information